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 Atari coding BBS 
   
| Re: dot spheres |  
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Posted by: earx 
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Jan,23.2006-10:27 
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cool! my advice for ct60: don't use tables , but stick to the matrix/vector multiplies. the 060 is faster at a mul than a table look-up in most cases. 
 
good luck! you can indeed use some function generators to try the result. but also tapping into the sdma buffer (recording from mic), is very simple and just a few xbios calls away. 
 
  
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Topic
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Posted by 
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Date 
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| 
dot spheres
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jasn
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Jan,17.2006-03:07
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| 
  Re: dot spheres
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earx
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Jan,17.2006-11:18
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    Re: dot spheres
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Leonard
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Jan,17.2006-14:57
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      Re: dot spheres
 | 
jasn
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Jan,20.2006-02:14
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| 
        Re: dot spheres
 | 
Leonard
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Jan,20.2006-15:33
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        Re: dot spheres
 | 
earx
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Jan,20.2006-16:48
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| 
          Re: dot spheres
 | 
jasn
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Jan,21.2006-02:29
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| 
            Re: dot spheres
 | 
earx
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Jan,23.2006-10:27
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| 
        Re: dot spheres
 | 
jasn
 | 
Jan,22.2006-20:41
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| 
  Re: dot spheres
 | 
CiH
 | 
Jan,21.2006-16:12
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