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Re: Quake 1.03
Posted by: mikro Aug,08.2011-11:02 

Hmm, it's true I haven't spent much time on the CTPCI support at all, I still set the palette in my own VBL handler, what is "probably" wrong. That would explain the colors.

But when you say the screen size is bad and produces garbage on the Videl output -- ask Didier. I use just regular Vsetscreen() for 320x200 / 320x240 @ 8-bit.

But this isn't the main problem, I still need a way how to implement a triple buffer and this is again done by, guess what, direct HW access because there's no f*cking way how to do that in the TOS API. CTPCI support must be done completely differently.

I plan to make one more release sometime, both Peter and Saulot promised me to send some patches for SuperVidel and CTPCI support, respectively + I plan to switch to another code base (with a lot of added features). But it's not my priority right now, to be honest.







[All messages in this thread]    [Start new thread]

Topic Posted by  Date 
Quake 1.03 mikro Jul,20.2011-21:57
  Re: Quake 1.03 CiH Jul,21.2011-00:23
    Re: Quake 1.03 grey Jul,21.2011-13:10
  Re: Quake 1.03 jury Jul,21.2011-17:54
    Re: Quake 1.03 mac-falcon Jul,29.2011-09:34
  Re: Quake 1.03 Ektus Aug,07.2011-09:29
    Re: Quake 1.03 as... Aug,08.2011-09:47
    Re: Quake 1.03 mikro Aug,08.2011-11:02
      Re: Quake 1.03 Ektus Aug,08.2011-19:26
        Re: Quake 1.03 mikro Aug,09.2011-09:35
          Re: Quake 1.03 Ektus Aug,09.2011-21:26
            Re: Quake 1.03 PeP Aug,10.2011-07:57
              Re: Quake 1.03 saulot Aug,10.2011-15:34
                Re: Quake 1.03 PeP Aug,10.2011-23:36
                  Re: Quake 1.03 PeP Aug,10.2011-23:47
    Re: Quake 1.03 saulot Aug,08.2011-14:46


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