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Atari demoscene BBS
| Re: Game Development |
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Posted by: havoc
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Aug,07.2003-17:44
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cosmo, basic doesn't sound like a bad option for a game like this. if there's no way (or no need) to directly port game logic code from the original (by using it's original language), and you already have experience with basic, it becomes an even better choice. but don't take my word for it- experiment, analyze and adjust! you don't want to care *how* it works, you just care *if* it works. if that means cobol of fortran, so be it. ;)
btw, i know for a fact that what cliff suggests (gfa+turbo asm) has worked very well for others in the past (including my own crew), so it's probably worth the time to have a look at this option.
for more useful words about coding stuff, please refer to a *real* coder unlike myself :)
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[All messages in this thread] [Start new thread]
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Topic
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Posted by
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Date
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Game development
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Cosmo
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Aug,01.2003-00:39
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Re: Game development
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pink-rg
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Aug,01.2003-00:45
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Re: Game development
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Cosmo
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Aug,01.2003-01:21
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Re: Game development
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Cyclone / X-Troll
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Aug,01.2003-10:13
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Re: Game development
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Cosmo
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Aug,01.2003-11:57
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Re: Game development
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Creature XL
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Aug,02.2003-10:12
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Re: Game development
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Simon Sunnyboy
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Aug,02.2003-10:30
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Game Development
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Cosmo
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Aug,02.2003-11:44
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Re: Game Development
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OOompa Looompa
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Aug,02.2003-12:59
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Re: Game Development
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Cosmo
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Aug,02.2003-13:15
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Re: Game Development
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Cosmo
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Aug,02.2003-13:49
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Re: Game Development
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earx
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Aug,02.2003-17:43
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Re: Game Development
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Creature XL
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Aug,03.2003-00:32
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Re: Game Development
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Cosmo
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Aug,03.2003-16:06
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Re: Game Development
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pink-rg
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Aug,05.2003-12:52
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Re: Game Development
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Cosmo
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Aug,05.2003-15:09
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Re: Game Development
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havoc
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Aug,06.2003-00:42
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Re: Game Development
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Cosmo
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Aug,06.2003-11:19
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Re: Game Development
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shPEA/rg
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Aug,06.2003-18:27
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Re: Game Development
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havoc
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Aug,06.2003-20:53
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Re: Game Development
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Cosmo
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Aug,07.2003-12:57
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Re: Game Development
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Cliff
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Aug,07.2003-14:28
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Re: Game Development
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Cosmo
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Aug,07.2003-18:49
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Re: Game Development
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CiH
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Aug,07.2003-14:48
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Re: Game Development
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havoc
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Aug,07.2003-17:44
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Re: Game Development
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Cosmo
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Aug,07.2003-18:51
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Re: Game Development
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havoc
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Aug,11.2003-21:18
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What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
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