Dead Hackers Society
Other BBSes »
 
 
Demoscene  Coding  CT60  Buy/sell

Atari coding BBS
 
Re: bitplane blurs
Posted by: ggn Sep,23.2013-08:23 

lsl.w #4,d0 ;x16
...
movem.l (a0),d0-d7
movem.l d0-d7,$ffff8240

your offset is x16, but you load 4*8=32 bytes to shove to the palette registers. Are you sure that it shouldn't be a lsl.w #5,d0?







[All messages in this thread]    [Start new thread]

Topic Posted by  Date 
bitplane blurs damog Sep,23.2013-00:53
  Re: bitplane blurs ggn Sep,23.2013-08:23
  Re: bitplane blurs Bod/STAX Sep,23.2013-10:12
    Re: bitplane blurs damog Sep,23.2013-10:29
      Re: bitplane blurs ggn Sep,23.2013-10:46
        Re: bitplane blurs damo-rg Sep,23.2013-11:45
          Re: bitplane blurs ggn Sep,23.2013-11:56
            Re: bitplane blurs damo Sep,23.2013-12:14
              Re: bitplane blurs damo Sep,23.2013-13:48


Reply to this message
Name:
Topic:
Anti-troll code:

Message:

What's the anti-troll code?
That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
© 1994-2024 Dead Hackers Society Contact: Anders Eriksson