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Atari demoscene BBS
| Re: STE homepage |
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Posted by: CiH
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Nov,21.2003-18:23
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This is a very worthwhile project for my second favourite Atari hardware (after F030/060 of course!)
I'll go through my Maggie archives, as I'm sure I can add to your list of enhanced games, including one or two which most people aren't aware of!
From memory:-
Robocop 3 (The smart 3D game by DID) - I'm pretty sure it uses the extended palette for a more subtly graduated skyline, compared with STFM.
James Pond, (and others in that series) again, I got a feeling that used the extra colours in the rastered skyline for a smoother shade.
Zero 5, (on the list), used some kind of blitter trick to speed up the 3D by a factor of 30% compared with just using the CPU. It runs on the Falcon, but not the TT because of that.
Vaxine, uses extended palette, but somehow avoided using STe DMA sound? (It was an early STe enhanced game...)
My top game for thrashing the nipple-nuts off the STe hardware would be Stardust, but my favourite STe game is Obsession :-)
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[All messages in this thread] [Start new thread]
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Topic
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Posted by
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Date
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STE homepage
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ZWF/exCruor
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Nov,21.2003-11:43
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Re: STE homepage
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Ragstaff
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Nov,21.2003-15:41
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Re: STE homepage
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ZWF/exCruor
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Nov,21.2003-17:24
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Re: STE homepage
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ZWF/exCruor
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Nov,21.2003-17:46
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Re: STE homepage
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CiH
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Nov,21.2003-18:23
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Re: STE homepage
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ZWF/exCruor
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Nov,22.2003-08:55
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Re: STE homepage
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Shiuming Lai
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Nov,23.2003-13:52
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Re: STE homepage
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Cyclone / X-Troll
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Nov,22.2003-12:08
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Re: STE homepage
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evil
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Nov,22.2003-11:19
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Really great idea.
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Dma-Sc
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Nov,22.2003-11:55
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Re: STE homepage
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Cyclone / X-Troll
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Nov,22.2003-12:05
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Re: STE homepage
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saulot
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Nov,22.2003-19:24
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Re: STE homepage
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ZWF/exCruor
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Nov,24.2003-17:17
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Leavin` Teramis
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ZWF/exCruor
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Nov,27.2003-20:55
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Re: Leavin` Teramis
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Cyclone / X-Troll
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Nov,29.2003-22:32
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Re: Leavin` Teramis
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ZWF/Paradox
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Dec,02.2003-17:45
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What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
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