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Re: Everquest
Posted by: bullis1 May,31.2013-21:00 

It would be impossible to port without source code (which is not available). Also I believe a large portion of the game code for Everquest runs serverside? It's an online-only game with no solo modes.

Another note is that even though it runs on a 166mhz processor it is a very different architecture and it makes use of MMX instructions iirc.

Isn't it still up and running, meaning you would not be allowed to port it or make any modifications?

I didn't think the Supervidel had 3D acceleration? (I really have no idea about this one)

Finally I have to wonder why you would want to play Everquest on Atari?







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Topic Posted by  Date 
Everquest quackmore May,31.2013-18:32
  Re: Everquest bullis1 May,31.2013-21:00
    Re: Everquest quackmore Jun,01.2013-05:18
      Re: Everquest PeP Jun,01.2013-10:40
        Re: Everquest quackmore Jun,01.2013-18:56
          Re: Everquest ggn Jun,02.2013-17:44
            Re: Everquest bullis1 Jun,03.2013-13:31
              Re: Everquest quackmore Jun,06.2013-21:23
                Re: Everquest bullis1 Jun,07.2013-14:10
                  Re: Everquest quackmore Jun,08.2013-23:29
                    Re: Everquest PeP Jun,09.2013-10:13
                      Re: Everquest CiH Jun,09.2013-11:49
                        Re: Everquest PeP Jun,10.2013-09:13
                        Re: Everquest ggn Jun,10.2013-11:32
                          Re: Everquest CiH Jun,10.2013-14:19
                            Re: Everquest ggn Jun,10.2013-15:27
                              Re: Everquest CiH Jun,10.2013-18:28
                      Re: Everquest quackmore Jun,09.2013-20:23


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