|
Atari coding BBS
Re: Falcon: Double buffering using |
Posted by: joska
|
May,24.2020-16:34
|
Thanks, setting the screen address the first thing in the VBL-handler solved the problem :)
I wanted to avoid hooking into vectors as much as possible, but due to various bugs and shortcomings in TOS this is simply not possible when making games.
|
[All messages in this thread] [Start new thread]
Topic
|
Posted by
|
Date
|
Falcon: Double buffering using
|
joska
|
May,20.2020-13:09
|
Re: Falcon: Double buffering using
|
joska
|
May,20.2020-13:09
|
Re: Falcon: Double buffering using
|
evil
|
May,20.2020-14:25
|
Re: Falcon: Double buffering using
|
joska
|
May,20.2020-14:47
|
Re: Falcon: Double buffering using
|
evil
|
May,20.2020-15:50
|
Re: Falcon: Double buffering using
|
tat
|
May,20.2020-18:02
|
Re: Falcon: Double buffering using
|
evil
|
May,21.2020-13:15
|
Re: Falcon: Double buffering using
|
joska
|
May,24.2020-16:34
|
Re: Falcon: Double buffering using
|
mikro
|
May,25.2020-08:33
|
Re: Falcon: Double buffering using
|
joska
|
May,26.2020-10:30
|
Re: Falcon: Double buffering using
|
joska
|
May,26.2020-21:28
|
What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
|