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Atari coding BBS
DSP memorymap problem |
Posted by: Emphii
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Jun,26.2018-21:56
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Hi all.
I have a "slight" problem with mapping memory with DSP. I've been digging around my "red manual", but still, I cannot find the problem. Perhaps I explain with some code.
I have something like this:
move #table1,r0
move #table2,r1
move #>1,y0
clr a
do #120,l1
do #160,l2
add y0,a
:
:
move a,x:(r0)+
move a,y:(r1)+
l1 nop
l2 nop
:
:
org x:$200
table1 ds 120*160
org y:$200
table2 ds 120*160
So, my problem is that with y-memory everything goes fine, but x-memory stucks with debugger and when running. I've got very frustrated, 'coz I've been wrestling with this couple of days (weekends) already.
If I change table2 under Y-memory, compiler (devpac 56k) says, NOT F030 smnthng..
What I have misunderstood here, please help. :)
Yours,
Emphii / Extream.
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Topic
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Posted by
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Date
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DSP memorymap problem
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Emphii
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Jun,26.2018-21:56
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Re: DSP memorymap problem
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Emphii
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Jun,26.2018-21:58
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Re: DSP memorymap problem
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mikro
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Jun,27.2018-10:24
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Re: DSP memorymap problem
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Emphii
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Jun,27.2018-11:25
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Re: DSP memorymap problem
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tat
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Jun,27.2018-12:25
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Re: DSP memorymap problem
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ggn
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Jun,27.2018-14:31
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Re: DSP memorymap problem
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insane/tscc
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Jun,27.2018-15:16
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Re: DSP memorymap problem
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Emphii
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Jun,27.2018-23:27
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Re: DSP memorymap problem
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tat
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Jun,29.2018-15:35
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Re: DSP memorymap problem
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Emphii
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Jul,03.2018-20:14
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Re: DSP memorymap problem
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Daniel / New Beat
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Jul,05.2018-00:07
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Re: DSP memorymap problem
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Emphii
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Jul,05.2018-14:22
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Re: DSP memorymap problem
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mikro
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Jul,06.2018-08:15
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Re: DSP memorymap problem
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mikro
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Jul,06.2018-08:17
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Re: DSP memorymap problem
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Emphii
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Jul,12.2018-23:09
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Re: DSP memorymap problem
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Thadoss/Dune
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Sep,30.2023-09:54
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Re: DSP memorymap problem
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ggn
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Oct,10.2023-16:19
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Re: DSP memorymap problem
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Thadoss/Dune
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Oct,10.2023-23:34
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Re: DSP memorymap problem
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Thadoss/Dune
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Oct,10.2023-23:55
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Re: DSP memorymap problem
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Thadoss/Dune
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Oct,11.2023-00:21
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What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
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