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Re: Again, DSPMod request
Posted by: ggn Apr,17.2014-23:23 

Ok, I had a quick stab regarding cache:

At first I just removed all CACR related code, reassembled the .ttp player and ran it with the supplied .mod file. I left it running for a while and fiddled with all f-keys, no hangs detected. Of course that's not a real stress test, I'll have to wire up something more CPU intensive (code or suggestions welcome at this point!)

Then I tried running it on 060, where I got an immediate freeze, no sound output at all. I tried adding a couple of NOPs after all hardware register accesses in the code segments that have the cache turned off in 030 mode with no change. I guess there's something else that's making the player freeze. Not easy to debug but not impossible, will continue tomorrow.

Any ideas or theories I should try are of course welcome!







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Topic Posted by  Date 
Again, DSPMod request Laurent / Thadoss Apr,12.2014-09:12
  Re: Again, DSPMod request evil Apr,12.2014-12:16
    Re: Again, DSPMod request Laurent / Thadoss Apr,12.2014-13:27
      Re: Again, DSPMod request Thomas / New Beat Apr,14.2014-10:24
        Re: Again, DSPMod request ggn Apr,14.2014-15:48
          Re: Again, DSPMod request ggn Apr,14.2014-16:37
            Re: Again, DSPMod request dml Apr,14.2014-19:01
              Re: Again, DSPMod request ggn Apr,15.2014-10:06
                Re: Again, DSPMod request dml Apr,15.2014-17:14
                Re: Again, DSPMod request dml Apr,15.2014-18:32
          Re: Again, DSPMod request Thomas / New Beat Apr,14.2014-18:24
        Re: Again, DSPMod request Laurent / Thadoss Apr,16.2014-22:05
          Re: Again, DSPMod request evil Apr,16.2014-22:52
            Re: Again, DSPMod request Thomas / New Beat Apr,17.2014-18:20
              Re: Again, DSPMod request ggn Apr,17.2014-23:23
                Re: Again, DSPMod request Thomas Apr,18.2014-19:55
              Re: Again, DSPMod request evil Apr,18.2014-20:22


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