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Atari coding BBS
Re: DSPMOD 3.4 problems |
Posted by: redspecter
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Aug,15.2010-18:39
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When you are using an accelerated CPU, programmed host-port transfers between the CPU and DSP can become corrupted. The DSP may not be fast enough to receive the synchronous data. One solution is to alter the host-transfers to handshake each transfer. Normally, this is not done so as to maximize sample-data throughput. I don't have the DSPMOD source in front of me but I would recommend close examination of the sample transfer code on the 68K side. If you see blocks of move.w (a?)+,host_port_data.w then this code should be replaced with code that polls the host-port data-transmit bit to ensure that the sample-data has been received by the DSP prior to sending more.
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Date
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DSPMOD 3.4 problems
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Instream
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Aug,12.2010-23:01
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Re: DSPMOD 3.4 problems
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evil
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Aug,13.2010-10:13
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Re: DSPMOD 3.4 problems
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Instream
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Aug,13.2010-10:55
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Re: DSPMOD 3.4 problems
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redspecter
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Aug,15.2010-18:39
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Re: DSPMOD 3.4 problems
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Instream
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Aug,17.2010-07:49
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Re: DSPMOD 3.4 problems
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mikro
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Aug,17.2010-09:19
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Re: DSPMOD 3.4 problems
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evil
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Aug,17.2010-09:27
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Re: DSPMOD 3.4 problems
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evil
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Aug,16.2010-09:16
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Re: DSPMOD 3.4 problems
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Instream
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Aug,17.2010-07:51
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Re: DSPMOD 3.4 problems
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Thomas / New Beat
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Aug,24.2010-14:40
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Re: DSPMOD 3.4 problems
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instream
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Aug,24.2010-22:20
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Re: DSPMOD 3.4 problems
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joska
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Jul,26.2020-13:53
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Re: DSPMOD 3.4 problems
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ggn
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Jul,26.2020-22:37
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What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
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