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Re: Triangle clipping?
Posted by: deez May,19.2005-13:33 

I use SH without any problems in my engine, however its using floats for vertex data.
I *think* I rewrote the clipper for Echos to use ints but I cant remember.

Either way, SH is worth a try and can easily be extended to clip vertex colours or UVs.
I googled for sutherland-hodgman and it came up with lots of tutorials, some with C code.

Heres one:
http://pages.infinit.net/jstlouis/3dbhole/sutherland_hodgman_clipping.html


Hope that helps.

Fredrik.








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Topic Posted by  Date 
Triangle clipping? Symmetry of TNG May,19.2005-13:09
  Re: Triangle clipping? deez May,19.2005-13:33
    Re: Triangle clipping? Symmetry May,19.2005-14:10
      Re: Triangle clipping? earx May,19.2005-14:35
      Re: Triangle clipping? mikro May,19.2005-14:50
      Re: Triangle clipping? deez May,19.2005-15:51
        Re: Triangle clipping? ray May,19.2005-17:07
          Re: Triangle clipping? Symmetry May,19.2005-19:05
            Re: Triangle clipping? sqward May,19.2005-23:19
              Re: Triangle clipping? earx May,20.2005-10:22
                Re: Triangle clipping? ray May,20.2005-11:41
                  Re: Triangle clipping? earx May,20.2005-12:13
                  Re: Triangle clipping? Symmetry May,24.2005-21:11
                Re: Triangle clipping? mikro May,20.2005-21:01
                  Re: Triangle clipping? earx May,21.2005-00:25
                Re: Triangle clipping? sqward May,21.2005-11:21
              Re: Triangle clipping? parapete May,20.2005-21:26
                Re: Triangle clipping? earx May,21.2005-00:43
                Re: Triangle clipping? sqward May,21.2005-11:17
                Re: Triangle clipping? Gizmo May,22.2005-18:09
                  Re: Triangle clipping? Symmetry of TNG May,24.2005-20:05


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