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Atari coding BBS
Re: 4 pixel rasters |
Posted by: evil
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Jun,08.2006-08:20
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Good one ultra..
add.w d0,(a0)
move.w d1,(a0)
add.w d2,(a0)
move.w d3,(a0)
If this worked (eg giving 4-4-4-4 pixels) one could fill the d-regs and do a 8-scale thing.
But I suspect it would actually be 8-4-8-4 ?
--
Anders Eriksson
ae@dhs.nu
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Topic
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Posted by
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Date
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4 pixel rasters
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ultra
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Jun,08.2006-00:40
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Re: 4 pixel rasters
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ultra
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Jun,08.2006-00:43
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Re: 4 pixel rasters
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evil
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Jun,08.2006-08:20
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Re: 4 pixel rasters
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ultra
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Jun,08.2006-08:45
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Re: 4 pixel rasters
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earx
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Jun,08.2006-08:55
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Re: 4 pixel rasters
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earx
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Jun,08.2006-08:56
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Re: 4 pixel rasters
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utlra
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Jun,08.2006-09:00
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Re: 4 pixel rasters
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ultra
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Jun,08.2006-10:17
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Re: 4 pixel rasters
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ultra
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Jun,08.2006-11:02
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Re: 4 pixel rasters
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earx
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Jun,08.2006-11:20
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Re: 4 pixel rasters
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ultra
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Jun,08.2006-11:37
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Re: 4 pixel rasters
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earx
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Jun,08.2006-16:35
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Re: 4 pixel rasters
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Creature XL
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Jun,09.2006-09:31
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Re: 4 pixel rasters
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ultra
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Jun,09.2006-10:17
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Re: 4 pixel rasters
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ultra
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Jun,09.2006-10:36
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Re: 4 pixel rasters
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Leonard
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Jun,13.2006-10:27
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Re: 4 pixel rasters
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alien st/cnx
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Jun,15.2006-18:34
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Re: 4 pixel rasters
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Leonard
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Jun,19.2006-11:12
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Re: 4 pixel rasters
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alien st/cnx
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Jun,21.2006-03:08
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Re: 4 pixel rasters
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Leonard
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Jun,21.2006-17:26
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Re: 4 pixel rasters
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evil
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Jun,21.2006-18:30
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Re: 4 pixel rasters
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ggn/KUA
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Jun,22.2006-08:48
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