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Atari coding BBS
Re: Compiled sprites madness!
Posted by: deez Jun,15.2016-10:15 


One thing that bothered me with ST games was that most of the time the software house/publisher wanted an exact copy of the Amiga version which meant reusing more or less the same graphics rather than redoing them to reduce colours/size to match the ST capabilities.

So, try making the sprite graphics as optimised as possible with regards to register reusing and all the tricks you mentioned instead of the other way around, adjusting the code around the graphics?

[All messages in this thread]

Topic Posted by  Date 
Compiled sprites madness! ggn Jun,10.2016-18:05
  Re: Compiled sprites madness! Leonard Jun,13.2016-21:44
    Re: Compiled sprites madness! ggn Jun,13.2016-22:30
    Re: Compiled sprites madness! deez Jun,15.2016-10:15
      Re: Compiled sprites madness! PeP Jun,15.2016-20:36
      Re: Compiled sprites madness! Alien / ST-CNX Jun,16.2016-02:54
        Re: Compiled sprites madness! specter Jun,16.2016-08:32

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