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CT60 and related things BBS
Re: ScummVM 0.9.0 available 4 |
Posted by: KeithS
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Jul,03.2006-19:02
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Hello Mikro,
> - in both games it seems hicolour
> resolution is used? Aren't they 256
> colours only? it slows down a whole
> graphics output a LOT (esp. fading
> scenes)
Try starting scummvm with "-f -g normal" parameters and that should put you in 320x200 with 256 colors, if not, I need to look further.
> - in FOTAQ talks aren't working (music yes)
CD version, correct? I will test it to see what happens just to make sure they did not make any last minute code changes that broke it. I had talking working when I was testing about a week before release, some lag, but it worked.
> - on my ct60@85 MHz i can see delayed
> music very offen, it has nearly any
> effect if the scene is static or with
> lot of animations...
FoTAQ really pushes the limits as it currently is coded with the port of ScummVM, need to see if there is any way I can clean it up (optimizations) to give us a boost.
Did Beneath a Steel Sky perform better or OK? I tried it this morning and it froze on me :/
> ok, that's it, i want to congratulate
> you with this certainly not easy
> work, good luck!
Thank you. Most thanks should goto Patrice for his excellent work with SDL. :)
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Posted by
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Date
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ScummVM 0.9.0 available 4 MiNT
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KeithS
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Jun,26.2006-19:28
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Re: ScummVM 0.9.0 available 4
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Gwile
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Jun,26.2006-22:18
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Re: ScummVM 0.9.0 available 4
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Peter
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Jun,27.2006-07:30
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Re: ScummVM 0.9.0
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Joe Iron
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Jun,27.2006-13:44
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Re: ScummVM 0.9.0
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KeithS
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Jun,27.2006-20:01
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Re: ScummVM 0.9.0
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Patrice Mandin
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Jun,27.2006-20:38
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Re: ScummVM 0.9.0
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KeithS
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Jun,27.2006-21:35
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Re: ScummVM 0.9.0 available 4 M
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Sascha
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Jun,29.2006-12:40
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Re: ScummVM 0.9.0 available 4
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KeithS
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Jul,03.2006-19:05
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Re: ScummVM 0.9.0 available 4
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mikro
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Jun,29.2006-17:26
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Re: ScummVM 0.9.0 available 4
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KeithS
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Jul,03.2006-19:02
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Re: ScummVM 0.9.0 available 4
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mikro
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Jul,16.2006-22:02
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Re: ScummVM 0.9.0 available 4
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KeithS
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Jul,17.2006-21:34
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What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
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