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Re: ScummVM 0.9.0 available 4
Posted by: mikro Jun,29.2006-17:26 

hello keith,

i've tried scummvm just some minutes ago, i observed this (i've tested FOTAQ and BESS PC/talkie versions)

- in both games it seems hicolour resolution is used? Aren't they 256 colours only? it slows down a whole graphics output a LOT (esp. fading scenes)

- in FOTAQ talks aren't working (music yes)

- on my ct60@85 MHz i can see delayed music very offen, it has nearly any effect if the scene is static or with lot of animations...

ok, that's it, i want to congratulate you with this certainly not easy work, good luck!







[All messages in this thread]    [Start new thread]

Topic Posted by  Date 
ScummVM 0.9.0 available 4 MiNT KeithS Jun,26.2006-19:28
  Re: ScummVM 0.9.0 available 4 Gwile Jun,26.2006-22:18
  Re: ScummVM 0.9.0 available 4 Peter Jun,27.2006-07:30
  Re: ScummVM 0.9.0 Joe Iron Jun,27.2006-13:44
    Re: ScummVM 0.9.0 KeithS Jun,27.2006-20:01
      Re: ScummVM 0.9.0 Patrice Mandin Jun,27.2006-20:38
        Re: ScummVM 0.9.0 KeithS Jun,27.2006-21:35
  Re: ScummVM 0.9.0 available 4 M Sascha Jun,29.2006-12:40
    Re: ScummVM 0.9.0 available 4 KeithS Jul,03.2006-19:05
  Re: ScummVM 0.9.0 available 4 mikro Jun,29.2006-17:26
    Re: ScummVM 0.9.0 available 4 KeithS Jul,03.2006-19:02
      Re: ScummVM 0.9.0 available 4 mikro Jul,16.2006-22:02
        Re: ScummVM 0.9.0 available 4 KeithS Jul,17.2006-21:34


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