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CT60 and related things BBS
Re: Quake 1.03 |
Posted by: mikro
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Aug,09.2011-09:35
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Yes, that is what I'm saying. I have made it behave in a more 'proper' way, i.e. I use the TOS API call for setting the screen resolution. Version 1.02 uses direct Videl HW access what makes Nemesis/Phantom etc unhappy and/or screen pixels to look very non-squared on RGB.
I can use the TOS API call also for setting the palette but I can't do that for screen address change because it's not possible for triple buffered rendering. Probably I can provide an 'alternate' build with direct Videl access but I wouldn't call this as "CTPCI support", more like "CTPCI bypass" :)
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[All messages in this thread] [Start new thread]
Topic
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Posted by
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Date
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Quake 1.03
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mikro
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Jul,20.2011-21:57
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Re: Quake 1.03
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CiH
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Jul,21.2011-00:23
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Re: Quake 1.03
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grey
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Jul,21.2011-13:10
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Re: Quake 1.03
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jury
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Jul,21.2011-17:54
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Re: Quake 1.03
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mac-falcon
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Jul,29.2011-09:34
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Re: Quake 1.03
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Ektus
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Aug,07.2011-09:29
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Re: Quake 1.03
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as...
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Aug,08.2011-09:47
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Re: Quake 1.03
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mikro
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Aug,08.2011-11:02
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Re: Quake 1.03
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Ektus
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Aug,08.2011-19:26
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Re: Quake 1.03
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mikro
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Aug,09.2011-09:35
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Re: Quake 1.03
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Ektus
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Aug,09.2011-21:26
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Re: Quake 1.03
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PeP
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Aug,10.2011-07:57
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Re: Quake 1.03
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saulot
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Aug,10.2011-15:34
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Re: Quake 1.03
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PeP
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Aug,10.2011-23:36
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Re: Quake 1.03
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PeP
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Aug,10.2011-23:47
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Re: Quake 1.03
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saulot
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Aug,08.2011-14:46
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What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
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