Dead Hackers Society
Other BBSes »
 
 
Demoscene  Coding  CT60  Buy/sell

CT60 and related things BBS
 
Re: Quake 1.03
Posted by: mikro Aug,09.2011-09:35 

Yes, that is what I'm saying. I have made it behave in a more 'proper' way, i.e. I use the TOS API call for setting the screen resolution. Version 1.02 uses direct Videl HW access what makes Nemesis/Phantom etc unhappy and/or screen pixels to look very non-squared on RGB.

I can use the TOS API call also for setting the palette but I can't do that for screen address change because it's not possible for triple buffered rendering. Probably I can provide an 'alternate' build with direct Videl access but I wouldn't call this as "CTPCI support", more like "CTPCI bypass" :)







[All messages in this thread]    [Start new thread]

Topic Posted by  Date 
Quake 1.03 mikro Jul,20.2011-21:57
  Re: Quake 1.03 CiH Jul,21.2011-00:23
    Re: Quake 1.03 grey Jul,21.2011-13:10
  Re: Quake 1.03 jury Jul,21.2011-17:54
    Re: Quake 1.03 mac-falcon Jul,29.2011-09:34
  Re: Quake 1.03 Ektus Aug,07.2011-09:29
    Re: Quake 1.03 as... Aug,08.2011-09:47
    Re: Quake 1.03 mikro Aug,08.2011-11:02
      Re: Quake 1.03 Ektus Aug,08.2011-19:26
        Re: Quake 1.03 mikro Aug,09.2011-09:35
          Re: Quake 1.03 Ektus Aug,09.2011-21:26
            Re: Quake 1.03 PeP Aug,10.2011-07:57
              Re: Quake 1.03 saulot Aug,10.2011-15:34
                Re: Quake 1.03 PeP Aug,10.2011-23:36
                  Re: Quake 1.03 PeP Aug,10.2011-23:47
    Re: Quake 1.03 saulot Aug,08.2011-14:46


Reply to this message
Name:
Topic:
Anti-troll code:

Message:

What's the anti-troll code?
That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
© 1994-2024 Dead Hackers Society Contact: Anders Eriksson