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Atari coding BBS
Re: STE & Falcon DMA sound |
Posted by: mikro
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Feb,06.2015-09:22
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> When a frame ends the HW immediately uses the pending frame addresses, and triggers a TimerA interrupt to let you load a new one in advance for next time.
Doug, this is the clearest clarification about this topic I've ever seen. Actually I've never figured out how it works exactly, it was more try&see approach than exact solution, thanks!
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[All messages in this thread] [Start new thread]
Topic
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Posted by
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Date
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STE & Falcon DMA sound
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defjam
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Feb,05.2015-21:31
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Re: STE & Falcon DMA sound
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dml
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Feb,06.2015-00:18
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Re: STE & Falcon DMA sound
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mikro
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Feb,06.2015-09:22
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Re: STE & Falcon DMA sound
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Mr.Styckx
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Feb,06.2015-01:04
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Re: STE & Falcon DMA sound
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gwEm/PHF
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Feb,06.2015-11:06
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Re: STE & Falcon DMA sound
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evil
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Feb,06.2015-22:36
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Re: STE & Falcon DMA sound
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Mr.Styckx
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Feb,07.2015-01:43
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Re: STE & Falcon DMA sound
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Laurent / Thadoss
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Feb,07.2015-10:40
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Re: STE & Falcon DMA sound
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Defjam
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Feb,07.2015-18:00
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Re: STE & Falcon DMA sound
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Abstract_f
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Feb,16.2015-15:56
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Re: STE & Falcon DMA sound
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ggn
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Feb,16.2015-16:55
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Re: STE & Falcon DMA sound
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gwEm/PHF
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Feb,18.2015-11:09
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Re: STE & Falcon DMA sound
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PeP
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Feb,17.2015-16:55
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Re: STE & Falcon DMA sound
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gwEm/PHF
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Feb,18.2015-11:05
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What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
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