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Re: STE & Falcon DMA sound
Posted by: mikro Feb,06.2015-09:22 

> When a frame ends the HW immediately uses the pending frame addresses, and triggers a TimerA interrupt to let you load a new one in advance for next time.

Doug, this is the clearest clarification about this topic I've ever seen. Actually I've never figured out how it works exactly, it was more try&see approach than exact solution, thanks!







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Topic Posted by  Date 
STE & Falcon DMA sound defjam Feb,05.2015-21:31
  Re: STE & Falcon DMA sound dml Feb,06.2015-00:18
    Re: STE & Falcon DMA sound mikro Feb,06.2015-09:22
  Re: STE & Falcon DMA sound Mr.Styckx Feb,06.2015-01:04
    Re: STE & Falcon DMA sound gwEm/PHF Feb,06.2015-11:06
    Re: STE & Falcon DMA sound evil Feb,06.2015-22:36
      Re: STE & Falcon DMA sound Mr.Styckx Feb,07.2015-01:43
        Re: STE & Falcon DMA sound Laurent / Thadoss Feb,07.2015-10:40
          Re: STE & Falcon DMA sound Defjam Feb,07.2015-18:00
        Re: STE & Falcon DMA sound Abstract_f Feb,16.2015-15:56
          Re: STE & Falcon DMA sound ggn Feb,16.2015-16:55
            Re: STE & Falcon DMA sound gwEm/PHF Feb,18.2015-11:09
          Re: STE & Falcon DMA sound PeP Feb,17.2015-16:55
            Re: STE & Falcon DMA sound gwEm/PHF Feb,18.2015-11:05


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