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Re: Blitter skew register
Posted by: Bod/STAX Aug,03.2013-19:52 

That's pretty much it.

I have a sprite 16x16 but it's stored as a 32x16 sprite with a blank area to the right. I start by showing the blank area and scroll the 16x16 window one pixel to the left each frame to make the sprite appear from the left, onto the screen.

If it's going to be a bit more complicated that I first thought then I'll just have a stick with a preshifted sprite and use a software routine.







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Topic Posted by  Date 
Blitter skew register Bod/STAX Aug,03.2013-11:20
  Re: Blitter skew register ggn Aug,03.2013-19:09
    Re: Blitter skew register Bod/STAX Aug,03.2013-19:52
      Re: Blitter skew register Shalroth Aug,17.2013-16:48


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