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Re: V. Riviere CrossCompiler help
Posted by: evil May,13.2012-22:22 

I'd guess you have some optimizations enabled in gen. Eg, it translates some opcodes to a smaller/faster version. move.l #1,d0 -> moveq #1,d0 for example. You'd see a four byte difference just for that instruction optimization.

Me too had some issues with that when I started with synchronized coding and switched from gen to vasm - timings were off ! But after making sure both of them made no optimizations things went identical.

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Anders Eriksson
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Topic Posted by  Date 
V. Riviere CrossCompiler help Sallafranque/Thadoss May,13.2012-15:34
  Re: V. Riviere CrossCompiler help Patrice Mandin May,13.2012-16:02
  Re: V. Riviere CrossCompiler help saulot May,13.2012-16:21
    Re: V. Riviere CrossCompiler help Sallafranque/Thadoss May,13.2012-18:20
      Re: V. Riviere CrossCompiler help Sallafranque/Thadoss May,13.2012-18:23
        Re: V. Riviere CrossCompiler help Sallafranque/Thadoss May,13.2012-19:00
          Re: V. Riviere CrossCompiler help ggn May,13.2012-19:06
            Re: V. Riviere CrossCompiler help Sallafranque/Thadoss May,13.2012-19:58
              Re: V. Riviere CrossCompiler help mikro May,13.2012-20:16
                Re: V. Riviere CrossCompiler help Sallafranque/Thadoss May,13.2012-20:30
                  Re: V. Riviere CrossCompiler help evil May,13.2012-21:26
                    Re: V. Riviere CrossCompiler help Sallafranque/Thadoss May,13.2012-21:41
                      Re: V. Riviere CrossCompiler help ggn May,13.2012-21:47
                        Re: V. Riviere CrossCompiler help evil May,13.2012-22:22
                      Re: V. Riviere CrossCompiler help Cyprian May,13.2012-22:41
                Re: V. Riviere CrossCompiler help Cyprian May,13.2012-22:35
                  Re: V. Riviere CrossCompiler help Sallafranque/Thadoss May,13.2012-23:49


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