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Atari coding BBS
Re: Benefits of tripple buffering |
Posted by: Simon Sunnyboy / Paradize
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Jul,10.2010-09:40
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Thanks for your thoughts. That mainly tells me it has more disadvantages as for a game I would ofcourse want to have steady 2VBLs instead of 1 flickering faster screen inbetween.
My effects would certainly not be camerabased either but classic background + sprites action.
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