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Atari demoscene BBS
F030 Quake project
Posted by: dml Jun,16.2015-14:59 


After a lot of messing around, bugfixing and additions (!) I have released a working interim build of the the Quake-derivative engine project for F030.

It currently requires a 16MHz Falcon030 with 14MB & 68882. Or Hatari. It should work on RGB or VGA. It will *not* run yet on 060 so you'll have to 'switch down' if you're a CTxx user. Make sure you have most of your ram free. Don't run from MiNT :-)

To run it, enter *one* of the 3 map names on the commandline. Reboot to exit ;-P


Aim with mouse, drive with arrows, fly/climb with RMB.

I'm hoping to get something working on 4MB without FPU, but that will take a bit more work...

That's all for now. Hopefully it will work for you.


[All messages in this thread]

Topic Posted by  Date 
F030 Quake project dml Jun,16.2015-14:59
  Re: F030 Quake project gwEm/PHF Jun,16.2015-18:07
  Re: F030 Quake project ggn Jun,16.2015-18:13
  Re: F030 Quake project Beetle Jun,16.2015-18:38
    Re: F030 Quake project s_t_s Jun,16.2015-19:33
  Re: F030 Quake project Paranoid / pdx Jun,16.2015-21:02
    Re: F030 Quake project dml Jun,16.2015-21:57
  Re: F030 Quake project PeylOW Jun,16.2015-21:18
    Re: F030 Quake project dml Jun,16.2015-22:02
  Re: F030 Quake project dml Jun,16.2015-21:49
    Re: F030 Quake project Laurent / Thadoss Jun,17.2015-00:33
  Re: F030 Quake project Splash/S1 Jun,17.2015-00:47
    Re: F030 Quake project Ray Jun,22.2015-09:38
      Re: F030 Quake project dml Jun,22.2015-10:22
    Re: F030 Quake project dml Jun,22.2015-10:18

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