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Atari coding BBS
 
Re: STE stable fullscreen
Posted by: evil Aug,28.2015-10:27 

Yes by scrolling the entire screen with the same hscroll value works, just need to adjust the linewidth depending on hscroll being 0 or 1-15, but that's normal behaviour.


tst.b circles_4pl_hscrol
bne.s .hscrol
move.b #16,circles_4pl_lw
bra.s .hscrol_done

.hscrol:
move.b #12,circles_4pl_lw

.hscrol_done:


Maybe if I did this linewidth adjustment each scanline it would work for pixel perfect dist too.

To get more answers I need to make real-world tests, and I'm currently moving house so no testing possible for a while. Maybe somebody else can do it :)

--
Anders Eriksson
ae@dhs.nu





[All messages in this thread]

Topic Posted by  Date 
STE stable fullscreen Leonard Aug,26.2015-16:10
  Re: STE stable fullscreen Patrice Mandin Aug,27.2015-16:45
    Re: STE stable fullscreen evil Aug,27.2015-18:07
      Re: STE stable fullscreen Leonard Aug,27.2015-18:19
        Re: STE stable fullscreen evil Aug,27.2015-18:38
          Re: STE stable fullscreen Leonard Aug,28.2015-09:26
            Re: STE stable fullscreen evil Aug,28.2015-10:27
              Re: STE stable fullscreen Patrice Mandin Aug,28.2015-18:43
                Re: STE stable fullscreen Leonard Aug,28.2015-20:55
                  Re: STE stable fullscreen Patrice Mandin Aug,29.2015-10:17
                    Re: STE stable fullscreen Leonard Aug,29.2015-10:23
                      Re: STE stable fullscreen Patrice Mandin Aug,29.2015-15:42
                        Re: STE stable fullscreen Bod/Effect Sep,29.2015-16:53
  Re: STE stable fullscreen Troed Sep,02.2015-11:41
    Re: STE stable fullscreen Troed Sep,02.2015-12:08


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