Dead Hackers Society
More NEWS »
 
 
2023  2022  2021  2020  2019  2018  2017  2016  2015  2014  2013  2012  2011  2010  2009  2008  2007  2006  2005  2004  1999  1998  1997  1996  1995

DHS.NU news article
 
Quake 2 on Falcon DSP June 16th, 2015
Some of you may have been following the progress of dml's effort to create a Quake 2-engine for a standard Falcon using the DSP to it's fullest. What quite frankly sounded like a silly idea from the beginning.

The first rude line-vector testings of the Quake 2 code sort of illustrated why it all sounded silly. But every now and then, a new test-video was uploaded showing better quality rendering and along with that also better refresh rates, how often do we get that these days?!

Now, about ten months from the earliest test, dml have released a binary that can be run on a real Falcon for everyone to try out. What you have here is nothing but a revelation that will show what the Falcon with DSP utilized almost to the max can do.

The Quake 2 DSP engine renders perspective correct polygons with colour-lightmaps, skymaps and what we understand circa 700 polygons in a normal frame. It's unprecedented for the Falcon to do these things without using an accelerator card.

Hats off to Doug!

Add comment to article

Nick:

Anti-troll code (get a code):

Comment:

 There are no comments, add one!
© 1994-2024 Dead Hackers Society Contact: Anders Eriksson