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Atari demoscene BBS
Re: Multicolour pics |
Posted by: zerkman
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Oct,01.2012-05:39
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Hello Evil,
I just read your article. It seems to be a lot of work to convert every picture :) Anyway, the pictures look really great, and are converted using 100% atari tools which is a great achievement !
Some thoughts about the possible improvements :
Using the blitter in fullscreen code might be very tricky, because I assume there is reconfiguration to perform at each scanline which can make you lose quite some time. Or using the 90% blitter/10% CPU technique maybe ? Could be quite challenging in fullscreen ;)
Using medium resolution is a great idea ; I really wonder what kind of pictures would be possible to display in such a mode. Keep us informed ! :)
By the way, I have almost finalized some code I plan to release to support a new Hicolour (I call that Multipalette) file format, which supports different colour switching techniques, including the blitter-based one I use in Antiques, but also some ST-compatible methods, including a fullscreen mode with 48 colours per scanline. Converting tools from and to BMP file format will be provided. Everything is coded in C language, making possible for PC or Atari versions of the tools. Note that converting a picture on the ST may take ages :)
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Date
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Multicolour pics
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evil
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Aug,24.2012-20:44
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Re: Multicolour pics
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D-mog
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Aug,24.2012-21:44
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Re: Multicolour pics
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RA/pdx
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Aug,24.2012-22:55
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Re: Multicolour pics
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Bod/STAX
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Aug,31.2012-16:41
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Re: Multicolour pics
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Cyg / BLaBla
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Sep,28.2012-11:56
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Re: Multicolour pics
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Cyprian
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Sep,29.2012-10:51
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Re: Multicolour pics
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Cyprian
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Sep,29.2012-10:54
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Re: Multicolour pics
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Cyg / BLaBla
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Sep,30.2012-12:36
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Re: Multicolour pics
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Cyprian
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Sep,30.2012-16:24
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Re: Multicolour pics
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Cyg / BLaBla
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Sep,30.2012-18:48
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Re: Multicolour pics
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nativ
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Sep,30.2012-23:40
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Re: Multicolour pics
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evil
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Sep,29.2012-14:38
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Re: Multicolour pics
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zerkman
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Oct,01.2012-05:39
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What's the anti-troll code? That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
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