Dead Hackers Society
Other BBSes »
 
 
Demoscene  Coding  CT60  Buy/sell

Atari demoscene BBS
 
Re: put colours in STE top border
Posted by: tomchi Jun,04.2012-15:33 

Thx evil,
so that means i have to open top border so that i sync with pic display start.
well i guess that can not be as simple as doing gfa stuffs ^^'

one thing i noticed, is that to sync with the beam (eg. to open bottom border) in gfa, screen buffer address didn't need to have low byte=0 (still talking about STe) but when i tried asm, i couldn't make it work unless i made it be 0.







[All messages in this thread]    [Start new thread]

Topic Posted by  Date 
put colours in STE top border tomchi Jun,04.2012-11:08
  Re: put colours in STE top border evil Jun,04.2012-13:12
    Re: put colours in STE top border Bod/STAX Jun,04.2012-14:56
      Re: put colours in STE top border Bod/STAX Jun,04.2012-14:57
    Re: put colours in STE top border tomchi Jun,04.2012-15:33
    Re: put colours in STE top border PeP Jun,05.2012-18:14
      put colours in STE top border saulot Jun,05.2012-22:10
        Re: put colours in STE top border ggn Jun,05.2012-22:40
          Re: put colours in STE top border PeP Jun,07.2012-10:34
      Re: put colours in STE top border PeP Jun,06.2012-14:27


Reply to this message
Name:
Topic:
Anti-troll code:

Message:

What's the anti-troll code?
That's your personal code to be able to add comments and messages on the dhs.nu site.
Don't have a code or forgot it? Fix it here.
© 1994-2024 Dead Hackers Society Contact: Anders Eriksson