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DMA sound + timer A
Posted by: Laurent / Thadoss Dec,16.2013-02:13 

Hi,

I encounter a little problem while trying to detect the end of a sound played on Falcon with the DMA.

I ear my sound correctly.
I start it like this :
move.w #$41,$ffff8900.w ; Play sound ; Timer_A int at end of sample


I've redirected $134 (Timer A ?) to my own code (I want to start a second sound at the end of the first one).

It seems I never reach my timerA function.

Is there something special to know here ?

Regards
Laurent








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Topic Posted by  Date 
DMA sound + timer A Laurent / Thadoss Dec,16.2013-02:13
  Re: DMA sound + timer A Thomas / New Beat Dec,17.2013-10:32
    Re: DMA sound + timer A Laurent / Thadoss Dec,17.2013-17:22
      Re: DMA sound + timer A Thomas / New Beat Dec,18.2013-11:19
        Re: DMA sound + timer A Laurent / Thadoss Dec,18.2013-18:08
          Re: DMA sound + timer A Laurent / Thadoss Dec,21.2013-00:06
            Re: DMA sound + timer A Thomas / New Beat Dec,27.2013-23:37
      Re: DMA sound + timer A mikro Dec,18.2013-12:51


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