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Atari coding BBS
DSPDebug breakpoints |
Posted by: mikro
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Apr,10.2008-21:37
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hi to all remaining dsp coders ;-)
after 7 (yeah, seven) years of using devpac i finally learned how to use conditional breakpoints, resident amon, conditional & slow-motion runs etc... ;)
with this new cool knowledge i wanted to use something similar in dspdebug -- it offers the possibility to set condition with each breakpoint... but it seems it ignores me totally... for example, i have instructions:
move #0,x0
nop
and i place breakpoint on "nop" instruction... i enter condition "x0=0" and press ctrl+r to continue run... but this condition never came true, i.e. my code is in endless loop (and crash)... is there any special syntax? i tried "x0 = 0", "x0 == 0" too but no luck...
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