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Re: spectrum 512 sprites
Posted by: earx Jul,20.2007-22:34 

hi bod! thanks for all the ideas =) indeed, the 8/8 colour splitting is an option.

the problem is that a hard 'split' on a scanline is off course not possible. spectrum, for instance, changes 1 colour from the ST palette every 4 and 16 cycles, respectively. so, it's more like palette 'smearing' *g*

so indeed the 8 colours on the foreground (constant) and 8 on the background (varying) seems like the only feasible way.. this allows the background to be reasonably colourful and at least gives -some- colours for the sprites.. the colours can be varied faster i guess, just like in photochrome: 2 palette colours could be changed every 20 cycles.








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Topic Posted by  Date 
spectrum 512 sprites earx Jul,20.2007-15:06
  Re: spectrum 512 sprites Bod/STAX Jul,20.2007-21:38
    Re: spectrum 512 sprites Bod/STAX Jul,20.2007-21:43
      Re: spectrum 512 sprites Bod/STAX Jul,20.2007-21:46
        Re: spectrum 512 sprites Bod/STAX Jul,20.2007-21:54
          Re: spectrum 512 sprites earx Jul,20.2007-22:34
            Re: spectrum 512 sprites gloky Jul,27.2007-17:21
            Re: spectrum 512 sprites Peter Jul,30.2007-13:02
        Re: spectrum 512 sprites earx Jul,20.2007-22:37
          Re: spectrum 512 sprites Carbon Jul,21.2007-21:13
  Re: spectrum 512 sprites Alien / ST-CNX Jul,25.2007-04:29
    Re: spectrum 512 sprites earx Jul,25.2007-09:33
      Re: spectrum 512 sprites calimero Jul,31.2007-12:18
        Re: spectrum 512 sprites earx Aug,02.2007-08:14
          Re: spectrum 512 sprites Mr. E Sep,06.2007-18:54
            Re: spectrum 512 sprites Bod/STAX Sep,07.2007-20:20
              Re: spectrum 512 sprites Bod/STAX Sep,07.2007-20:26
              Re: spectrum 512 sprites Mr. E Sep,08.2007-13:35
                Re: spectrum 512 sprites/rays Mr.E Sep,08.2007-14:09


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