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 Lizard by Lance
 | | Image data |  | Artist: | Lance |  | Title: | Lizard |  | Machine: | Atari ST |  | Width: | 320 |  | Height: | 256 |  | Used colours: | 45 |  | Display technique: | Top and Lower borders + Dual interlaced images |  | Filename: | lance-lizard.png |  | Additional information: | Megaleif 1992 compo |  | Bad infos?
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 Comments| s_t_s (2015-09-03) | Report as spam/crap |  | Obviously a nice picture yet I feel like the colors are bit poorly used. 45 colours here ? Really ? I would expect more diversity in the palette then :/ 
 
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 | evil (2015-09-10) | Report as spam/crap |  | The way they get more colours is to interlace two pictures. That limits the colour choice a lot. It is not like they have 45 colours of any kind freely available. 
 Normally with this technique you work with one colour scale that is extended to a larger scale. Later updates of this technique goes further, but keep in mind that Aggression did this 20+ years ago.
 
 
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 | s_t_s (2015-09-10) | Report as spam/crap |  | @Evil : thanks for the technical info. Indeed you are right as interlaced only meant "extended palette" to me ;) Nothing to do with today's techniques actually. 
 
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 | raZen (2017-04-26) | Report as spam/crap |  | I really like this picture. 
 For the first time i saw this kind of interlace technique was the Thalion game 'Leavin Teramis' in 1990.
 
 
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