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   DHS.NU news article     
		
		
		
			
				An open source 3D-engine that has been in development for a while have been ported to Atari by Gildor. The 3D-engine is aimed for games ala-Quake. 
 
There are two small demos available (user interactive, but no game play as this is only an engine and not a game). The demo runs pretty well on CT60 with the lower resolution and half-alright in the higher res. 
 
It's pretty obvious that some precision problems occours due to lack for floating point texturemapping, so some areas seem to 'float' away. Still a good example of open source and Atari in combination that works well. 
 
The port is made with GCC in FreeMiNT, but also runs equally well in TOS.  
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 »  Download the compiled Yeti 3D examples  »  View a screenshot of Yet3D running in FreeMiNT  »  View another screenshot of Yet3D running in FreeMiNT 	
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