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DHS.NU news article
 
Cho Ren Sha 68k beta 1 released for Falcon July 19th, 2015
Anima (ex. Percy / Light) released the first beta of his X68000 Falcon-conversion of the shooter game Cho Ren Sha 68k.

This is what Anima writes on his blog (copy/paste):


Here’s the first beta release of Cho Ren Sha 68k for the Atari Falcon030.

Requirements:

  • Atari Falcon030 with 14 MB RAM (alternative: 4 MB RAM and at least 8 MB Fast-RAM. Please try to boot without accessories and auto folder programs and/or a lower desktop video mode if the program hangs on startup).

    Supports:

  • Jaguar Pad/Power Pad.
  • TV/RGB and VGA.


    Features:

  • DSP assisted sprite engine.
  • Up to 65536 colours.
  • Gameplay recording and replay.
  • Highscore saving.

    Notes:

  • The first beta does not support accelerated machines.
  • Scrolling will be added later.
  • No in game music. :(
  • Should work with an accelerator which guarantees the synchronisation between CPU and DSP (Nemesis, Phantom, Skunk(?), …).
  • Use the arrow keys and the LEFT SHIFT and CONTROL keys if you don’t have a joystick attached.
  • Sample replay seems to have some problems within the menu.

    Known issues so far:

  • Please use a “non ST compatible” screen mode before starting the game to avoid a garbled display after exiting the game.
  • Needs an original TOS version (like TOS 4.02) due to the usage of the DSP interface.
  • Be careful with the “in game settings” to prevent a game freeze.

    Please note that there’s a special binary for the Hatari emulator (older versions) in case you’re having display problems.

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