|
DHS.NU news article
An open source 3D-engine that has been in development for a while have been ported to Atari by Gildor. The 3D-engine is aimed for games ala-Quake.
There are two small demos available (user interactive, but no game play as this is only an engine and not a game). The demo runs pretty well on CT60 with the lower resolution and half-alright in the higher res.
It's pretty obvious that some precision problems occours due to lack for floating point texturemapping, so some areas seem to 'float' away. Still a good example of open source and Atari in combination that works well.
The port is made with GCC in FreeMiNT, but also runs equally well in TOS.
|
|
» Download the compiled Yeti 3D examples » View a screenshot of Yet3D running in FreeMiNT » View another screenshot of Yet3D running in FreeMiNT
|
There are no comments, add one!
|