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Re: LoST in space?
Posted by: gwEm Apr,26.2006-09:19 

everything you need to start atari coding is on the web, and the last time i checked musicians, gfxmen, hardware designers, file sharers and webmasters can also contribute very well ;) but anyway...

heftig seems to be not dead or rotting at least:
http://creamhq.de/diary.php

i somehow doubt anyone is interested in fixing another coders bugged and unfinished demo screens... i could be wrong but...

if things are left unfinished its usually for a reason. no one stops a project thats going well.

can it be the guys who still complain about > 1 VBL effects and < 1mb of RAM? or the guys who complain that the tracker is too hard to use, and dont bother to read the manual.

i thought, and still think, the attitude to pacemaker from some guys was disgusting - complaints about "lame demo, needs 2mb" - then paradox works on a 1mb version, and i didn't see a single thankyou from any of these guys.

lets forget these old unfinished prods, the guys who started on them dont care anymore on them, so why should we.

not to rant too much, but i just think we need to be much more positive and optimisic, not like a bunch of complaining old men.

if the authors of these prods want them to be shown they'll release, otherwise i dont care ;)







[All messages in this thread]    [Start new thread]

Topic Posted by  Date 
LoST in space? Grey Apr,22.2006-13:33
  Re: LoST in space? sts Apr,23.2006-15:11
    Re: LoST in space? Grey Apr,24.2006-07:24
      Re: LoST in space? vlg Apr,24.2006-12:48
        Re: LoST in space? gwEm Apr,24.2006-14:10
          Re: LoST in space? Carbon Apr,25.2006-20:36
            Re: LoST in space? gwEm Apr,26.2006-09:19
              Re: LoST in space? CiH Apr,26.2006-14:00
              Re: LoST in space? Grey Apr,26.2006-18:53
                Re: LoST in space? lotek style / tscc^ymr May,06.2006-07:55
                  Re: LoST in space? Grey May,06.2006-20:29


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